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Pieter Levels
𝕏x•21 minutes ago

OK added randomly spawned soldiers (they look terrible though) that you have to find So now it's drones vs soldiers Maybe need to replace them with an actual 3d model too But it's getting cool, you have to sneak around walls and city ruins to get to your targets, lots of coordination required, like IRL Now 5 hours in from starting this! #vibejam Once I get the FBX small enough you can play it on http://drone.pieter.com

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@@levelsio

Added heat vision to my drone, then my friend @csonotes and me thought: What if we make it like Where's Waldo and it's drones vs people? And then in multiplayer? So you choose which side, drone or people, and as a person you have to run around and find a spot to hide and you

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#vibejam
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GG
Georgi Gerganov
𝕏x•30 minutes ago

The example below is using prompt-based speculative decoding. Specifically, ngram hashing is utilized to suggest drafts of up to 64 tokens. The hasher keeps track of ngrams in the observed contexts, so mostly effective for coding tasks. Here is another demo:

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@Georgi Gerganov

Let me demonstrate the true power of llama.cpp: - Running on Mac Studio M2 Ultra (3 years old) - Gemma 4 26B A4B Q8_0 (full quality) - Built-in WebUI (ships with llama.cpp) - MCP support out of the box (web-search, HF, github, etc.) - Prompt speculative decoding The result:

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HC
Harrison Chase
𝕏x•about 1 hour ago
Retweeted from @Abhijeet

RT Abhijeet Khanna Another excellent read from @hwchase17. Memory in production systems—especially domain-centric memory—is really just learning at the context layer. That’s where the real leverage is emerging. We’re already seeing this play out in our enterprise systems: as our harnesses evolve, robustness in headless automation is improving significantly—and with that, trust from domain users is compounding fast. Original tweet: https://x.com/abhikhanna30/status/2040508423159345558

@Harrison Chase

http://x.com/i/article/2040464412960866304

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HC
Harrison Chase
𝕏x•about 1 hour ago

Agents in fleet learn by updating their context!

@Derek Gilbert

@hwchase17 I’ve really enjoyed tuning my fleet agents in the moment. First time I saw it do it was crazy cool UX.

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HC
Harrison Chase
𝕏x•about 1 hour ago
Retweeted from @Viv

RT Viv Re yeah haha it’s fun to hash these things out :) @shreyas1009 - curious to hear how you’d make the boxes and what goes in them? i took a pass at it in a prev post (linked below) the part i like about Harrison’s def rn is that there’s a nice notion here of a “base harness” that ships with defaults and then users can extend/override these base configurations to mold the harness deeply to their task from a building/product perspective that’s a good view bc: 1. Good defaults are very important, many users just use the batteries included base version. So we need to make that good 2. There’s an easy mental model of what to bring when you customize, which is what most teams should be doing for any task they really care about but I’d love to hear more views on this beyond ours Original tweet: https://x.com/Vtrivedy10/status/2040500303611486338

@Viv

http://x.com/i/article/2031387672686604289

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PL
Pieter Levels
𝕏x•about 2 hours ago

Added heat vision to my drone, then my friend @csonotes and me thought: What if we make it like Where's Waldo and it's drones vs people? And then in multiplayer? So you choose which side, drone or people, and as a person you have to run around and find a spot to hide and you can shoot drones out of the air too Very scary probably esp with the drone sounds Only thing is I don't know how to get people to walk up these buildings, I don't think they have stairs

Added heat vision to my drone, then my friend @csonotes and me thought:

What if we make it like Where's Waldo and it's drones vs people?

And then in multiplayer? 

So you choose which side, drone...
@@levelsio

🚁🏚️ Okay so I asked @cursor_ai to add FBX scenery of a city in ruins, which is a bit of a cheat code because the city is not generated by AI But instantly it looks like a real drone sim in a war zone, try scroll vid through the end Now I just need to add better lighting and

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PL
Pieter Levels
𝕏x•about 2 hours ago

🚁🏚️ Okay so I asked @cursor_ai to add FBX scenery of a city in ruins, which is a bit of a cheat code because the city is not generated by AI But instantly it looks like a real drone sim in a war zone, try scroll vid through the end Now I just need to add better lighting and collision detection and more stuff, and fix some bugs Very cool since I only started ~4 hours ago 😲 Way way faster progress than last year I think Also the scenery is like 300mb so I somehow need to fix that...

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@@levelsio

🕹️ As the #vibejam organizer, I sadly can't participate But I still really really really wanted to make an FPV drone sim 😊 So I started to make it today, it has the real movement like a real drone, swerving left and right fast (with your mouse) and steering with keys WASD and

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Greg Isenberg
𝕏x•about 2 hours ago

small luxury - owning something your grandparent owned

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Harrison Chase
𝕏x•about 2 hours ago
Retweeted from @Viv

RT Viv Re @hwchase17 @alphabatcher Original tweet: https://x.com/Vtrivedy10/status/2040487248970342685

RT Viv
Re @hwchase17 @alphabatcher
Original tweet: https://x.com/Vtrivedy10/status/2040487248970342685
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PL
Pieter Levels
𝕏x•about 2 hours ago

This year we even have 10 years old participating in the #vibejam 🥹

@Leonardo

game made by my 10yo cousin he wanted to be an engineer so i said to him he can just code on my computer with @cursor_ai and he got excited, he is still sending me features to send to cursor http://race-of-cars.vercel.app

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